As camera resolutions improve and file sizes increase, filmmakers need more and bigger hard drives. But we have a variety of requirements of a device to store our media, for example: It needs to have the capacity to hold a lot of very large files. It needs to have a fast read speed, so […]Read More PRODUCT REVIEW G-Drive mobile SSD Rugged
The Art of the Flashback ☛ Flashbacks are on my mind at the moment. I’m currently working on two feature projects – one as writer, the other as editor – which are structured around multiple time periods, so my brain has got well-used to jumping around in time. Flashbacks are pretty common these days, but […]Read More How to Travel in Time
…and When You Should Stop ☛ One question that I’m often asked when interviewing for a low-budget feature is: “how long do you think you’ll need?” The answer is… it’s complicated. There used to be a rule of thumb for feature films: 1.5 times the length of the shoot. This was based on the assumption […]Read More How Long You’ll Need to Edit…
“You and I know that basically the audience is stupid” these were the words of a client I once worked with. It was not the only time I’d heard this sentiment; I don’t get to hear it much, but when I do it usually comes from someone who’s been in the film industry for thirty […]Read More “Basically the audience is stupid”
When is a good actor not a good actor? ☛ A weird thing sometimes happens when two or more people sit down in a cutting room and look through takes. They will agree on which take has the smoothest camera move or focus pull, there’ll be little disagreement about whether the shoot looks better with […]Read More Brando recognition
Invisible vs. high-profile editing I started in the cutting room at an exciting time for editing. The high-octane style popularised by music videos shown on MTV and made possible by editing on computer rather than on celluloid, was starting to filter through to feature films. In some cases it led to the sort of […]Read More The Invisible Art of Editing?
An Editor’s Guide to Working with a Director ☛ Last time I wrote about how directors should approach working with an editor, this time the shoe is on the other foot. A lot is written online about how editors should work with their editing software – hints and tips. Books on editing have much to […]Read More Inspiring Belief
Editing tips # 2: Preparing a title sequence Much has been written on the art of the title sequence, and I plan to cover it myself at some time, but first I thought it might be useful to provide a more practical guide to designing a title sequence. As the assistant editor on features, […]Read More Credits Where They’re Due
Can Digital Really Look Like Film? ☛ Journalistic convention dictates that you review products when they’re brand new, but I’m taking the liberty of reviewing something that’s been around for a time. What can I say? It’s new to me. Be aware: this may get a little technical. FilmConvert is a bundle of software […]Read More PRODUCT REVIEW: ‘FilmConvert’ Film Emulation Software
Editing tip # 1: Jump cuts Regular readers may be wondering about the recent silence from the Cutting Room Floor: I can report that an exceptional run of work has stopped play. I’m working hard editing a feature film called We Still Kill the Old Way directed by my friend and colleague Sacha Bennett. In […]Read More Jump Around!